Ruzat

= Ruzat = Ruzat is the biggest port city in Aveyma, taking in goods from many of the other nations on the continent. It has a very diverse population, where one is likely to find just about every race. The Grand Councilor Turo, a human, heads that region. Turo is fairly well-liked in his region and a big influence in matters of law and diplomacy with other nations.

Big cities often have seedy underbellies, and Ruzat is no exception. While Turo has control in terms of government, the crime baron Kagre exhibits a different kind of control... influencing shipping, smuggling goods, and organizing most of the city's crime.

The northeast section is the wealthier part of town where the rich and those of distant noble blood tend to live. The western edge is the docks, where the seedier, less expensive fare is. The north is the governmental section. The central hub is the primary commerce area. The south and southeast is generally where the more common folk live.

The city is walled off, but in an attempt to look friendly, the north, east, and south gates are all open arches with no doors. (Doors are usually put up quickly by guards at first sign of trouble.)

Population: 350,000

Places of Interest --- Salt's Return: a combination tavern, inn, overall den of vice, and sex shop. Caters to all kinds of fetishes. Very expensive even though it's along the docks where the cheaper shops and taverns are. Very popular among sailors. Drunken Pub-Lick: Seedy pub also on the docks. Known for its gambling and overly friendly atmosphere. Run by a proku. Flagons: Largest tavern in the city, on the north end of the docks. Run by Issyg, an ice laspira with small wings who uses his frost breath to chill drinks. Fearless Gear: Armor shop. A Hundred Wonders: Magical item shop. Charmed Arms: Weapons shop, fairly large. Run by a marmuste. Biray's Weaponry: Small weapons shop, run by a noklumay.