Laspira

= Laspira = Laspira are anthro lizards. One thing that sets laspira apart from other races is that laspira have respiratory pouches that allow them to breathe fire, smoke, steam, icy mist, pressurized water, or acid. It's even been reported that some laspira have two such pouches and thus two abilities, but these are exceptionally rare.

Laspira are on the continent of Drakontas, in Aveyma, Jaskirri, and especially in the all laspira nation of Esslaris. They're also populate a fairly harsh island terrain at the west of the Cenorte Sea and far south of the Drakontas continent. That island, known as Vissdrak, has no ports as the laspira on that island have made it clear that they want no contact from outside races.

Laspira are easily the most variable in height, ranging from 4 feet to 12 feet tall. They also seem to have different subtypes. Ssachifu are thinner with brighter colored scales and tend to have leathery moustachelike tails around their mouth. Shartis are broader with typically duller-colored scales. For both, some have hornlike protrustions on their heads and some do not.

Laspira are not very social beings and can be fairly irritable. However, that seems to be the case when raised in their own societies. In mixed societies they are more open, less hostile, and less distrusting.

One very important thing: laspira thrive in tropical climates and are lethargic in cold ones, as they remain semi-cold blooded and thus cannot regulate their temperature as well as other races. Temperatures below 50 degrees evoke a -1 dex penalty, and if it gets below 30 degrees it's a -2 dex penalty. Temperatures above 90 degrees require them to seek shade, as they grow uncomfortable and a bit irritable.

STAT MODIFIERS:

AC +1 (scale armor)

CON +1

INT -1

CHA -1

CONCENTRATION +2

BREATH ATTACKS: 2d6 of an element (fire, smoke, steam, icy mist, acid) for first 5 levels and effects a 5 foot radius (affects max of 2 medium-sized enemies)) 4d6 of an element for levels 6-10 and affects a 10 foot radius (max of 4 medium-sized enemies) 6d6 of an element for levels 11-15 and affects a 15 foot radius (max of 6 medium-sized enemies) 8d6 of an element for levels 16-20 and affects a 20 foot radius (max of 8 medium-sized enemies)

Can be used 2x daily, takes 8 hours to 'recharge' normally.